ABOUT
Thomas Mc Laughlin
Software Engineer
Clare, Ireland - Open To Relocation
Determined and knowledgeable software engineer who is experienced in working with both on-site and offshore team. Highly motivated and passionate about their work.
Professional Titles
Key EXPERIENCE
Worked on a Free To Play strategy game for PC - Fire & Maneuver
Worked with C#, Unity Engine, JSON
Full Responsibility for developing and building the campaign systems
Apr 2022 - Current | U.S. - Remote Contract
Worked on a Live Multiplayer Mobile Game for Android & IOS
Worked with C#, Unity Engine, NoSQL, Node.JS & HTTP
Implemented Major changes including - Implementing a new Net Code, Rendering Upgrades, Upgrading and Maintaining new Engine Versions.
Apr 2021 - Current | UK - Remote
Worked with a client across several projects built for VR
Designed and built 3D models to tight client specifications.
Worked with Unreal Engine 4 & Unity Engine for the implementation of 3D Assets.
Dec 2018 - Jun 2020 | Remote, US
Responsibilities included creating new props and weapons, implementing them in engine as well as set dressing and lighting levels.
Collaborated with creative design team to complete projects on tight deadlines
Maintained accurate specs, adhering to our art specification standards.
Apr 2018 - May 2020 | Galway, IE
Worked On Post Scriptum an FPS built in unreal engine
Responsbilities included Vehicles, Weapons and Environmental Prop Creation
Jun 2016 - Jul 2017 | Remote
SKILLS
Languages & Software
C#
Unity
Node.JS
MongoDB
HTML5
CSS3
JavaScript
AWS
.NET CORE